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Seer finally got nerfed!

You heard it right. Whether you like it or not, Seer has been hindered.

 

Passive:

  • Sensor spikes wait time increased from 1.25s to 1.75s

  • Center circle ellipses removed

  • Blue spikes range reduced

  • Field of view reduced

Tactical:

  • Detonation delay increased from 1.4s to 1.6s

  • Players will no longer receive damage or flash animation.

  • Players will have reduced screen shake

  • You will now move slower while holding tactical

Ultimate:

  • Cooldown increased to 120s from 90s

  • Audio volume lowered

Miscellaneous:

  • Various errors fixed for Seer

  • Adjustments to voice line volumes for Seer


Credit: @Respawn

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